WebGL Test
WebGL lets pages draw with your graphics hardware. This test confirms it works, shows what the browser reports about the renderer, and runs a small animation so you can see it is actually rendering.
Support
- WebGLChecking
- WebGL 2Checking
Renderer
- Vendor
- Checking
- Renderer
- Checking
- Shading language version
- Checking
- Max texture size
- Checking
- Max viewport
- Checking
- Antialiasing
- Checking
—fps
Averaged over the last second. Limited by your display refresh rate; not a benchmark.
Checking WebGL support
Runs entirely in your browser. Nothing is uploaded or stored.
How to use
- Read the support lines for WebGL and WebGL 2.
- Check the renderer and vendor. On some browsers these are generic on purpose.
- Watch the animation. A steady frame rate near your refresh rate is a good sign; a very low rate suggests software rendering.
What this test can detect
- Whether hardware-accelerated graphics are available to the browser.
- The graphics driver or GPU the browser is using, where it is exposed.
- Software rendering fallbacks that make 3D content slow.
Important
- Renderer names are hidden or generalized by some browsers for privacy.
- The frame rate is limited by the display refresh rate and by the browser. It is not a benchmark score.
- This is a compatibility check, not a graphics performance test.